Augmented reality demo: junaio takes advantage of iOS 4 camera access.

A while back, I posted a bit about a new augmented reality game called Zombie ShootAR. It is a shooter game where you kill zombies that appear only in the augmented reality of your mobile phone’s viewfinder. The game relied on some imaging technology that “watched” for horizon lines and therefore effectively planted the creeping zombies on the ground or in exact places (instead of having them float around in space if you moved your phone suddenly). It worked pretty well actually and I heard many responses about that game inquiring why it was only available for Symbian OS and not for iPhone. As it turns out there was a pretty good reason. Low level access to the iPhone’s camera data, which is necessary for that kind of imaging technology, had been suppressed by Apple…until now.

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